Frank Zapper Deathmatch Contest 8.4

Frank Zapper Deathmatch Contest Description
Enter the training center, where computer-controlled bots will hunt you. Only accuracy with your laser rifle and fast tactical decisions will save your life. Barrels provide cover, but they explode after a few hits. Blow them up and start a devastating chain reaction, but do not stand nearby! No installation required - download and enjoy!

Christmas Bound 6.4

Christmas Bound Description
A free game for the christmas holidays. The Bugs have stolen all christmas parcels from Santa Claus. Yello the little bouncing tennis ball tries to bring them back. This addicting game has elements of Arkanoid (the brick busting game) but combined with puzzle solving and more hands on arcade action. Christmas Bound requires both dexterity and logical thinking. Your mission is to explore the Bugs' land and find all christmas gifts which are hidden in 32 rooms. Break blocks and outwit your enemies...

Moving Nowhere 5.11

Moving Nowhere Game. The object of the game is to score points by having all of your buttons farther away from another button. Scopre Points and Move Nowhere! As the game progresses, your buttons have to be farther apart to score the same points. Therefore, you want to complete each level as quickly as possible.
Two Brothers Software!

Call of Duty 2010 (crack)

enre: Action (Shooter) / 3D / 1st Person
Developer: Treyarch
Publisher: Activision
Publication Type: License
Language: English
Voice Language: English

Tablet: Present (CrackFix.SKIDROW)

War for Cybertron-REPACK

The story in Transformers: War for Cybertron is little more than one megalomaniac robot’s dream for ultimate power and the shining heroes’ attempt to stop his evil ways. It’s not particularly entertaining, but there are a number of clever touches that do a good job of bringing the source material to life. The campaign is broken up into two parts, one in which you control the decepticons, and the other where you man the autobots, and it’s interesting to spend time with the morally opposed factions and see the differences in their demeanor and the manner in which they treat each other. For example, Megatron is a surly, eyes-on-the-prize leader who doesn’t take guff from anyone and thinks joking is beneath him. But he is always being opposed by the upstart Starscream, who doesn’t much care for taking orders and openly mocks his leader. On the good side, Optimus Prime continually dishes out “please” and “I’m sorry” like a guy desperately trying to make people like him. It’s ultimately a lot more entertaining to hang around with the cantankerous bad guys, but no matter which side you’re aligned with, you can count on authentically cheesy Transformers dialogue.
The 10-level campaign stretches for more than 15 hours, but because the majority of the game entails walking through similar-looking corridors gunning down waves of mindless robots, it seems to drag on far longer than that. The core mechanics are certainly well done–jumping around the environment is responsive, and it’s easy enough to swing your sights onto a fast-approaching foe–but there are too many small issues that continually get in the way of the action. For instance, the cramped level design and quantity of enemy fire forces you to take cover often, making the game play like a cover-based shooter. However, you cannot actually snap behind objects, which means it’s easy to have a body part exposed when you thought you were safely hidden. More troubling is the ammunition, or lack thereof. Every gun you fire in your humanoid or vehicle form (except for jets) requires ammo, but your bullets are depleted far too quickly, forcing you to spend time scouring the environment for replenishment rather than busting up bots. This is compounded by an incredibly slow reload process that continually interrupts the flow of combat. Every time you get in a groove, you have to spend precious seconds either reloading or searching for more bullets, continually pulling you away from any of the fun you could be having.

Dead Rising 2

Chuck Greene has found himself in an awful situation. His young daughter was bitten by a zombie a few years back and requires a daily dose of the wonder drug Zombrex to prevent her from turning into one of them. But just as pressing as his family issues are the legal troubles swirling over his head. Zombies are now a controlled menace in society. People who are unfortunate enough to be infected are locked away so they can’t go around chomping on necks willy-nilly. But someone has unleashed a horde of undead monsters into the gambling town of Fortune City and framed poor Chuck Greene in the process. The story in Dead Rising 2 is a lot more personal than in the first game. You have to continually hunt for more doses of Zombrex to keep your daughter alive while searching for the truth that will clear your tarnished name. It’s a situation that makes Chuck an immediately sympathetic figure, and his caring demeanor is a welcome reprieve from the abrasive star of the previous game, Frank West.

First Flight 5.6

Pack your bags for a trip through the skies in Airport Mania! Travel through 8 amusing  while you land a variety of planes, purchase upgrades, and avoid delays. Stay on your toes as some planes carry precious cargo and will need to land in a hurry, while others might need a trip to the repair shop. But, with good planning, you'll make it to the gate on time! With unique challenges, whimsical characters, and fun that will put a smile on your face, Airport Mania is one flight you can't miss!

Platform - PC/Windows
Game size - 29.26 MB

Virtual Families 2.5

Virtual Families is a casual family sim that runs in true-real time. Adopt and nurture a needy person in the computer. Help them meet a mate, and start a family. Pass on the house to the next generations.

  • Runs in true real-time.
  • Unique and fascinating adoptees from 1000's of combinations
  • Fully trainable people: shape/adapt their personalities through praising and scolding!
  • Dynamic illness system. Play Doctor!
  • Over 100 trophies.
  • Hidden puzzles around the house.
  • Email 'events' and other random, unpredictable occurrences.
  • Weather, day/night cycles (synchronized to the player's system clock, so it is nighttime in the game when it is nighttime where you are!
  • Uses the technology behind Virtual Villagers for an accessible and stable player experience
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